Status effect
From CMC Wiki
- Token. This is a generated entity and not a 'real' card.
- Damaged. This monster can be healed.
- Glue. The next activated ability use will fail and dizzy the entity.
- Burn. On the draw phase, 50% chance to take 5 damage, otherwise the burning ends.
- Khrima Effect. Classic War Khrima cannot attack this turn yet.
- Caked. Conditional temporary stats and undizzying.
- Poison. Takes 10 damage on the draw phase for a duration.
Image:Urn protect.gif - Protect. The next damage taken by the monster is reduced to zero.
- Face Down. This entity and your mana totals cannot be seen by the opponent.
- Counter. Specific to each relevant card.
- Quick Hit. This monster deals combat damage first when attacking.
- Entrenching. This monster can't be attacked by another monster.
- Invisible Attack. Only other monsters with Invisible Attack can defend against this one.
- Decoying. Forces targeted spells or abilities to target it or another entity with Decoying if able.
- Spell Shield. Entity can't be the target of spells.
- Ability Shield. Entity can't be the target of abilities.
- Modifier. Entity has a modifier attached to it.
- Fleeting. Card was given Fleeting externally.
- Second Life. Entity was given second life externally.
- Unstable. Monster takes 10 damage every time it is dizzied by any means.
- Spiked. The entity has no activated or passive abilities until the owner's next sacrifice phase.
- Can't Attack. This monster can't attack.
- Can't Defend. This monster can't be declared as a defender.
- Can't be sacrificed. This entity can't be sacrificed.
- Focus. This entity never dizzies.
- Wildcard. The card has every entity type.
- Charmed. Monster switches control to the opponent at the end of the duration.
- Allying. This entity helps power up other cards with Allying abilities.
- Power. This card provides power equal to the number of icons shown.
- Boss. Entity is immune to Destruction.
- Obliteration Immune. Entity is immune to Obliteration.
