Stall

From CMC Wiki

Stall is a verb in which to slow or stop forward motion. In terms of CMC, it means to delay the progression of a game, stalling. Stalling does not win by itself unless the intention is to deck the opponent who has a smaller deck or draws more cards each turn. The strategy usually is done in combination with another strategy that suits a game of long duration.

Types of cards found for stalling, though not all at once:

The strategies used in combination with stalling do not generally involve monsters with high attack. The opponent will usually be taken down slowly, whether by Decking, Direct Damage, or Invisible Attack.