NM-85 Nanomachine
From CMC Wiki
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Card Stats
| Card number 750 | ||
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Card Details
- NM-85 Nanomachine's ability relies on the number of Nanomachines in play, including those of the opponent, if any.
- If you manage to get a few out early, they can be quite useful on defence. With five out, they are able to give 100 life between themselves every turn.
- Even a single Nanomachine can be useful for putting your monsters past important breakpoints, letting your monster live through a combat with other like-costed monsters.
- Works well on monsters whose attack is dependant on their life, such as Jelly, Microslime Swarm and Ker.
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Card History
- Oct 20th, 2006: Card released in Mechanical Chaos.
- Dec 9th, 2009: Stats changed to 16/16 from 14/14. Details in forum post
- Mar 30th, 2010: Details in forum post
- Feb 20th, 2012: Card fixed to be usable.
Categories: Card | Monster | Robot | Buff | Light | Grey | Light-Grey | Mechanical Chaos

