Military Machine
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| Webcomic | |
| Antihero for Hire | |
| Card Art Link | |
| Unknown | |
| Debut Link | |
| AFH Interlude 6 | |
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| Card number 954 | ||
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Card Details
- The attack gain part of Military Machine's ability can be likened to Miasma Factory's ability in reverse.
- Note that Military Machine's ability will remove temporary Lifebar from other sources as well, such as Mage Nog.
- If Military Machine's life is reduced even temporarily (for example, by Shrink Ray), its attack will increase by 15. It won't gain attack if it loses positive temporary life at the end of turn, though.
- Can quickly gain large amounts of attack through weak self-damaging abilities, such as those of Ophelia, Orders, Snowball and Arc Lightning.
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Card History
- Jun 2nd, 2007: Details in forum post
- Jun 11th, 2007: Rarity changed to 1 from 101.
- Jan 22nd, 2008: Card fixed to have a failure cost of
3.
Categories: Card | Monster | Robot | Soldier | Grey | Voucher | Antihero for Hire

