Lemmings II
From CMC Wiki
| Tournament Name | Lemmings II |
| Past/Current/Future | Past |
| Forum Thread | Sign-Ups and Rules |
| Brackets | Brackets and Results |
| Official | No |
| Organiser(s) | Whomper |
| Entry Fee | 1000 points |
| Total Entry Fees | 20000 points |
| Start Date | January 7th, 2008 |
| End Date | May 2nd, 2008 |
| First Place | Serith |
| First Place Prizes | 13800 points |
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Rules
- Decks must contain at least 30 cards.
- No more than 5 of any card (by name), excluding generators that cost 1 mana.
- Generators are defined for the purposes of Lemmings II as effects that generate mana 100% of the time when in play.
- Decks must contain at least 15 monsters.
- You may not change decks while playing the same opponent in one round.
- You MAY change decks between opponents.
- Any monster brought into play, by any means, must have a total mana cost (after modifications) of under four mana, excluding the chosen "Super" monster.
- This rule uses the mana cost displayed the moment the monster enters play. For example, playing a ship using Secret Asteroid Base will not count the ship's cost as zero.
- You may choose one "Super" monster with a total mana cost higher than five (before modifications) to use in your deck. This monster is restricted to one copy in the deck.
- When playing a "Super" monster, you must announce in advance that you are playing it.
- You may only play a "Super" monster, by any means, a single time per game.
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Banned Cards
- All Donation and Trophy cards
- Mysterious Shop
- Obsolete Theory
- Eureka
- Kelar Author
- Cane of Kaayn'Di
- Diane (War)
- Nate/George
- Dramatic Entrance
- Would You Be Mine
- Bouquet
- Cake Gigas Fanirar
- Missilepod
- Stun Grenade
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Participants
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