Bounce
From CMC Wiki
Bounce refers to the action of an entity returning to its owner's hand. Not all cards that use this ability use this terminology. As tokens cannot return to hand, they are obliterated instead. If your hand is full, the ability will fail.
Technically Second Life is the ability to bounce instead of being destroyed, though these are not listed below.
[edit]
Cards which can bounce
- Gildward (Clash) (By his ability)
- Mubble (Cost of its ability)
- K-Army Guy (Cost of his ability)
- Red Goop (At the end of turn)
- Langorian Elf (Cost of her ability)
- Paraman (Conditional at end of turn)
- Tokumei (By his ability)
- Hitodama (After damaging a monster)
- Roast Chestnut (By its ability)
- Eternal Snack Cake (Y7) (By its ability)
- Malvagia (Conditional at the start/end of turn)
[edit]
Cards which can cause other cards to bounce
- Backup (Any entities)
- Lucky Save (Monster you control)
- Langorian Elf (Langorian Elf you control)
- Far'thin the Wanderer (Dark elves you control)
- Warp Gate (Entity you control)
- Mad Tinkerer (Generators you control)
- Chroniton Gun (Any monster)
- Cosmos Dragon (Instead of dealing combat damage)
- Experience Point (Any non-zero cost hero you control)
- Blue Holiday Light (If you control White Holiday Light, any entity you control)
- Elven Cloak (Attached monster)
- Space Coin (Any monster)
- Chocolate Box (Any monster)
- Tengu Ascetic (Conditionally, any monster)
